AI Insights · Timothy · July 2022
Top 5 Vikings Games Performance on Unified Platform in Germany Q2 2022
Explore the performance trends of top Vikings-themed games in Germany during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top Vikings-themed games in Germany showcased varied performance across weekly downloads, revenue, and active users. Here, we delve into the data provided by Sensor Tower to see how these games fared.
Vikings: War of Clans from Plarium LLC saw fluctuating weekly revenue, peaking at approximately $94K in the week of April 4 and ending the quarter with $85K in the final week of June. The game experienced a notable spike in weekly downloads around late May, reaching 2.9K in the week of June 6, but saw a decline to 1K by the end of the quarter. Weekly active users exhibited a peak of 2.9K in early June before dropping to 1.9K by the last week of June.
Vikingard by Exptional Global experienced a consistent weekly revenue trend, starting at $58K in late March and hovering around $51K by the end of June. Weekly downloads showed a declining trend, starting at 29K and gradually reducing to 4.2K by the end of the quarter. Weekly active users, however, remained relatively stable with a slight increase towards the end of the quarter, reaching 21K in the last week of June.
Lucky Buddies from Everybuddy Games maintained a steady weekly revenue, starting at $17K in late March and ending at $15K in the final week of June. The game saw a significant surge in weekly downloads in early June, peaking at 17K, but this was followed by a decrease to 4.5K by the end of the quarter. Weekly active users also saw a peak of 16K in early June, which then dropped to 3.2K by the end of June.
Frostborn: Action RPG by KEFIR had a relatively low but consistent weekly revenue, fluctuating around $1.7K to $7.4K over the quarter. Weekly downloads remained modest, peaking at 583 in the week of April 11 and stabilizing around 300 by the end of June. Weekly active users showed a gradual decline from 1.7K at the start of the quarter to 1.1K by the end of June.
Lastly, Vikings - Age of Warlords by Gametrend reported very low weekly revenue, ranging from $76 to $397 throughout the quarter. There were no significant data points for downloads or active users for this game.
For more comprehensive insights and detailed analytics, visit Sensor Tower.